DS Home Page
Grimm Image Processor
MSD95 M$oft filehandler
PenPartner Wacom driver
VNC viewer for Amiga
VNC server for Amiga
X11 server for Amiga
dspach@free.fr
|
Purpose
Grimm is an Image Processor. It has been build up from many utilities I
wrote since the end of 1992, when first AGA machines appear. It has now
reached a high level of features, speed and quality. Grimm includes also
some neat animation stuff and an MPEG encoder.
Some
local screen shoots
are provided to give you an idea of the features.
For more informations on Grimm , you may get the
guide documentation.
Release
The last publicly available release can be downloaded right here.
Features
- Color balance in RGB or YUV color space, including histogram
functions, gamma, linear or spline based transfer curves for
each channel
- Color reduction in RGB or YUV color space, including various
palette computation, dithering and HAM8 support
- Convolution filters of 3x3, 5x5 or 7x7 matrix in RGB or YUV
color space with channel selection
- Palette editor and generator
- Convert using flip, border, crop, magic wand, pixel aspect or
resampling operations
- Effect such as oil paint, mosaic, posterization or sphere
- Distort with shear, rotate, bend, or spline based deformations
- Filter with minimum, median or maximum filters
most of the above features may be used to build animations
- Window or Screen based preview keeping pixel aspect integrity
and using ordered dithering, grey scale, HAM8 or multicolor
display methods
- Turbo window drawing on OCS/ECS/AGA chipsets using a dynamic
screen depth method
- System friendly alien graphic cards are supported
- Batch mode for easy color and file format conversions
- Batch mode for easy images to animation conversion
File formats
loading
- BMP WIN-OS/2-RLE with 4/8 and 24 bits per pixel
- CIF raw CIF image in YUV 4:2:0
- CCIR raw CCIR601 image in YUV 4:2:2
- DSF (no usage since it is my own format)
- FBM from the Fuzzy BitMap package
- GIF either 87 or 89 non interlaced first image
- IFF 1-8,24 bits and HAM standart IFF
PBM, SHAM or sliced, RGB8 and RGBN, and DEEP images
- JPG JFIF color files
- PCD PhotoCD Base/16, Base/4 & Base images
- PCX 1/4/8/24 bits files
- PNG
- P?M binary or ascii from the PBMPLUS library
- QRT from DKB or POV ray tracer
- SUN 8/24/32 bits raster files
- TGA 8/15/16/24/32 non interlaced top rastered Targa files
- TIF 8/24 uncompressed colormapped or true color 8 bits/gun
(CMYK, LZW files not yet implemented)
saving
- IFF ILBM 1-8, 24 bits and HAM8, 24 bits DEEP (file & clipboard)
- BMP 8 or 24 bits
- JPG JFIF color files
- PNG
- TGA 8 or 24 bits
- TIF 8 or 24 bits
- PPM 24 bits P6
animation saving
- IFF opcode choice of 5, 7W, 7L, 8W or 8L in 1-8 bits or HAM8
- FLC Autodesk Animator file format
- MPEG MPEG1 video stream
Screen shoots
Here follows some images which have been tortured by Grimm. Despite the
fact there are here only few of them, you can do much more ...
original
|
emboss luma
|
add red chroma
|
remove red chroma
|
custom distort 1
|
custom distort 2
|
perspective
|
mosaic
|
pinch
|
punch
|
lensflare
|
whirl
|
bend Y
|
oil
|
shear
|
rotate
|
|
sphere
|
|
|